![]() ![]() ![]() The animation is of course just an excuse to give players time to select the factory and queue units before it is done. You mean a widget that lets you set what unit to automatically queue after factory plop? Why not give the factory a short animation when plopped (warping in or unfolding or whatever) that takes say ~10 seconds? It would not change gameplay very much, the commander can still walk away while the factory is plopping itself. I do not have zkl installed, maybe someone can post what buttons to click or what !command to use in zkl? - quote: The widget should let you queue commander construction orders and specify unit production ( ) So no need to use +/-, you can set it in lobby. To get back to the original question: spring and zK have an option to set gamespeed before gamestart. ![]()
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